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2 changed files with 93 additions and 28 deletions

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@ -8,7 +8,7 @@
;; The tree branch object
;; A branch has a coordinate, a list of segments and a map of child branches
;; A segment has an x1, y1, x2, y2
;; A segment has an angle and a length
;; The child branch map's keys are the segment index at which the
;; child branch originates, and the values are the child branch itself
(defn l-system-tree
@ -61,6 +61,49 @@
:children {}}
0))))
(defn l-system-lines
[{:keys [segment-length initial-angle initial-x initial-y l-system]}]
(vec
(:lines
(reduce
(fn [{:keys [x y angle angle-stack position-stack depth lines] :as state}
symbol]
(condp = symbol
"F" (let [new-x (+ x (* segment-length
(js/Math.cos (degrees->radians angle))))
new-y (+ y (* (- segment-length)
(js/Math.sin (degrees->radians angle))))
line {:x1 x :y1 y :x2 new-x :y2 new-y}]
(assoc state
:x new-x
:y new-y
:lines (conj lines (assoc line :depth depth))))
"+" (assoc state :angle (+ angle 25))
"-" (assoc state :angle (- angle 25))
"*" (assoc state :angle (+ angle 20))
"/" (assoc state :angle (- angle 20))
">" (assoc state :angle (+ angle 15))
"<" (assoc state :angle (- angle 15))
"[" (assoc state
:angle-stack (conj angle-stack angle)
:position-stack (conj position-stack [x y])
:depth (inc depth))
"]" (assoc state
:angle (peek angle-stack)
:angle-stack (pop angle-stack)
:x (first (peek position-stack))
:y (second (peek position-stack))
:position-stack (pop position-stack)
:depth (dec depth))
state))
{:angle initial-angle
:angle-stack [initial-angle]
:x initial-x
:y initial-y
:position-stack [[initial-x initial-y]]
:depth 0
:lines []}
(:state l-system)))))
(defn setup []
;; Hue goes from 0-360, saturation/brightness from 0-100
@ -81,37 +124,59 @@
:segment-length 6
:initial-x (* (q/width) 0.1)
:initial-y (* (q/height) 0.95)
:l-system l-system})]
:l-system l-system})
;; lines (l-system-lines {:initial-angle (- 90 25)
;; :segment-length 6
;; :initial-x (* (q/width) 0.1)
;; :initial-y (* (q/height) 0.95)
;; :l-system l-system})
]
{:tree tree
:current-branches [{:branch tree
:i 0}]
:drawn-branches []
:to-draw []
:drawing []
:drawn []}))
;; :to-draw lines
;; :drawing []
}))
(defn update-state [state]
(let [drawn (concat (mapcat :segments (:drawn-branches state))
(mapcat #(let [i (:i %)
segs (get-in % [:branch :segments])]
(subvec segs i))
(:current-branches state)))]
(defn old-update-state [{:keys [to-draw drawing] :as state}]
(let [batch-size 10]
(if (> (count to-draw) 0)
(assoc state
:drawn drawn)))
:to-draw (vec (drop batch-size to-draw))
:drawing (vec (concat drawing (take batch-size to-draw))))
state)))
{:drawing [{:x1 10 :y1 15 :x2 20 :y2 25 :lerp 0.4}]
:drawn []
:to-draw []}
(defn dedupe-lines [lines]
(:lines
(reduce (fn [{:keys [lines already-seen] :as state} line]
(if-not (contains? already-seen ((juxt :x1 :y1 :x2 :y2) line))
(assoc state
:already-seen (conj already-seen ((juxt :x1 :y1 :x2 :y2) line))
:lines (conj lines line))
state))
{:lines []
:already-seen #{}}
lines)))
(defn draw [{:keys [drawing drawn to-draw]}]
(defn old-draw [{:keys [to-draw drawing]}]
(q/background 0 0 100)
(q/fill 0 0 0)
(doseq [{:keys [x1 y1 x2 y2]} drawn]
(q/line x1 y1 x2 y2))
(doseq [{:keys [x1 y1 x2 y2 lerp]} drawing]
(let [x2 (q/lerp x1 x2 lerp)
y2 (q/lerp y1 y2 lerp)]
(q/line x1 y1 x2 y2))))
(let [lines (dedupe-lines drawing)]
(doseq [line lines]
(q/stroke-weight (- 1.75 (* 0.1 (:depth line))))
(q/stroke 240 0 (+ 65 (* 2 (:depth line))))
(apply q/line ((juxt :x1 :y1 :x2 :y2) line))))
(when (= (count to-draw) 0)
(q/no-loop)))
(defn draw [{:keys [tree]}]
(q/background 0 0 100)
(let [draw-tree
(fn draw-tree [branch]
(doseq [segment (:segments branch)]
(q/line (:x1 segment) (:y1 segment) (:x2 segment) (:y2 segment)))
(doseq [child (vals (:children branch))]
(draw-tree child)))]
(draw-tree tree)
(q/no-loop)))
(defn sketch
[{:keys [host size]}]
@ -120,5 +185,5 @@
:middleware [m/fun-mode]
:size size
:setup setup
:update update-state
;; :update update-state
:draw draw))

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@ -41,7 +41,7 @@
<p>
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</p>
</div>