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2 changed files with 85 additions and 76 deletions

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@ -6,49 +6,61 @@
(defn degrees->radians [deg]
(* deg (/ js/Math.PI 180)))
(defn l-system-lines
;; The tree branch object
;; A branch has a coordinate, a list of segments and a map of child branches
;; A segment has an x1, y1, x2, y2
;; The child branch map's keys are the segment index at which the
;; child branch originates, and the values are the child branch itself
(defn l-system-tree
[{:keys [segment-length initial-angle initial-x initial-y l-system]}]
(vec
(:lines
(reduce
(fn [{:keys [x y angle angle-stack position-stack depth lines] :as state}
symbol]
(condp = symbol
"F" (let [new-x (+ x (* segment-length
(js/Math.cos (degrees->radians angle))))
new-y (+ y (* (- segment-length)
(js/Math.sin (degrees->radians angle))))
line {:x1 x :y1 y :x2 new-x :y2 new-y}]
(assoc state
:x new-x
:y new-y
:lines (conj lines (assoc line :depth depth))))
"+" (assoc state :angle (+ angle 25))
"-" (assoc state :angle (- angle 25))
"*" (assoc state :angle (+ angle 20))
"/" (assoc state :angle (- angle 20))
">" (assoc state :angle (+ angle 15))
"<" (assoc state :angle (- angle 15))
"[" (assoc state
:angle-stack (conj angle-stack angle)
:position-stack (conj position-stack [x y])
:depth (inc depth))
"]" (assoc state
:angle (peek angle-stack)
:angle-stack (pop angle-stack)
:x (first (peek position-stack))
:y (second (peek position-stack))
:position-stack (pop position-stack)
:depth (dec depth))
state))
{:angle initial-angle
:angle-stack [initial-angle]
:x initial-x
:y initial-y
:position-stack [[initial-x initial-y]]
:depth 0
:lines []}
(:state l-system)))))
(let [make-tree
(fn make-tree [segment-length x y angle symbols branch idx]
(let [[symbol & rest-symbols] symbols]
(condp = symbol
nil [branch rest-symbols]
"F" (let [new-x (+ x (* segment-length
(js/Math.cos (degrees->radians angle))))
new-y (+ y (* (- segment-length)
(js/Math.sin (degrees->radians angle))))
branch (assoc branch
:segments
(conj (:segments branch)
{:x1 x
:y1 y
:x2 new-x
:y2 new-y}))]
(recur segment-length new-x new-y angle rest-symbols branch (inc idx)))
"+" (recur segment-length x y (+ angle 25) rest-symbols branch idx)
"-" (recur segment-length x y (- angle 25) rest-symbols branch idx)
"*" (recur segment-length x y (+ angle 20) rest-symbols branch idx)
"/" (recur segment-length x y (- angle 20) rest-symbols branch idx)
">" (recur segment-length x y (+ angle 15) rest-symbols branch idx)
"<" (recur segment-length x y (- angle 15) rest-symbols branch idx)
"[" (let [[new-branch rest-symbols] (make-tree segment-length
x
y
angle
rest-symbols
{:x x
:y y
:segments []
:children {}}
0)
branch (assoc-in branch [:children idx] new-branch)]
(recur segment-length x y angle rest-symbols branch idx))
"]" [branch rest-symbols] ;; stop processing current branch and pop to parent call
(recur segment-length x y angle rest-symbols branch idx))))]
(first (make-tree segment-length
initial-x
initial-y
initial-angle
(:state l-system)
{:x initial-x
:y initial-y
:segments []
:children {}}
0))))
(defn setup []
;; Hue goes from 0-360, saturation/brightness from 0-100
@ -65,44 +77,41 @@
"F" -> "FF")
:random-fn (partial q/random 1)})
((apply comp (repeat 6 l-system/step))))
lines (l-system-lines {:initial-angle (- 90 25)
:segment-length 6
:initial-x (* (q/width) 0.1)
:initial-y (* (q/height) 0.95)
:l-system l-system})]
{:to-draw lines
:drawing []}))
tree (l-system-tree {:initial-angle (- 90 25)
:segment-length 6
:initial-x (* (q/width) 0.1)
:initial-y (* (q/height) 0.95)
:l-system l-system})]
{:tree tree
:current-branches [{:branch tree
:i 0}]
:drawn-branches []
:to-draw []
:drawing []
:drawn []}))
(defn update-state [{:keys [to-draw drawing] :as state}]
(let [batch-size 10]
(if (> (count to-draw) 0)
(assoc state
:to-draw (vec (drop batch-size to-draw))
:drawing (vec (concat drawing (take batch-size to-draw))))
state)))
(defn update-state [state]
(let [drawn (concat (mapcat :segments (:drawn-branches state))
(mapcat #(let [i (:i %)
segs (get-in % [:branch :segments])]
(subvec segs i))
(:current-branches state)))]
(assoc state
:drawn drawn)))
(defn dedupe-lines [lines]
(:lines
(reduce (fn [{:keys [lines already-seen] :as state} line]
(if-not (contains? already-seen ((juxt :x1 :y1 :x2 :y2) line))
(assoc state
:already-seen (conj already-seen ((juxt :x1 :y1 :x2 :y2) line))
:lines (conj lines line))
state))
{:lines []
:already-seen #{}}
lines)))
{:drawing [{:x1 10 :y1 15 :x2 20 :y2 25 :lerp 0.4}]
:drawn []
:to-draw []}
(defn draw [{:keys [to-draw drawing]}]
(defn draw [{:keys [drawing drawn to-draw]}]
(q/background 0 0 100)
(q/fill 0 0 0)
(let [lines (dedupe-lines drawing)]
(doseq [line lines]
(q/stroke-weight (- 1.75 (* 0.1 (:depth line))))
(q/stroke 240 0 (+ 65 (* 2 (:depth line))))
(apply q/line ((juxt :x1 :y1 :x2 :y2) line))))
(when (= (count to-draw) 0)
(q/no-loop)))
(doseq [{:keys [x1 y1 x2 y2]} drawn]
(q/line x1 y1 x2 y2))
(doseq [{:keys [x1 y1 x2 y2 lerp]} drawing]
(let [x2 (q/lerp x1 x2 lerp)
y2 (q/lerp y1 y2 lerp)]
(q/line x1 y1 x2 y2))))
(defn sketch
[{:keys [host size]}]

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@ -41,7 +41,7 @@
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